•float Funct( float );
•void GetData( float&, float&, int&
);
•float RectArea( float, float );
•int main()
•{
• float low; float high; float width; float
leftEdge;
• float area; int divisions;
int count;
•
• GetData(low, high, divisions);
• width = (high - low) / float(divisions);
• area = 0.0; leftEdge = low;
• for (count = 1; count <=
divisions; count++)
• {
• area = area + RectArea(leftEdge,
width);
• leftEdge = leftEdge + width;
• }
• cout << "The result is equal
to "
• << setprecision(7) <<
area << endl;
•}
•