•Consider the
following declarations:
• float angle[4];
• int
testScore[10];
•
•and the
assignments:
• angle[0] = 4.93; angle[2] = 0.5;
• angle[1] =
-15.2; angle[3] =
1.67;
•
•Each array component can be treated exactly the same as
any simple variable of type float.
•
• Ex: angle[2] = 9.6;
• cin >> angle[2];
•
cout << angle[2];
• y =
sqrt(angle[2]);
•
x = 6.8 * angle[2] + 7.5;