•void SomeFunc(float c) // Prevents access to global c
•
•{
• float b; // Prevents
access to global b
•
• b = 2.3; // Assignment to local b
•
• cout << “a = “ << a; // Output global a(17)
• cout << “b = “ << b; // Output local b(2.3)
• cout << “c = “ << c; // Output local c(42.8)
•}